Demonschool Trophy Guide — Complete Guide for 100%
Everything you need to earn the Platinum and complete all trophies in Demonschool: complete table, trophy-by-trophy explanation, suggested route, category comparison, and frequently asked questions.
Introduction
Demonschool combines turn-based combat with companion management, weekly missions, and mini-games: the trophy list reflects that variety. In this guide, we will look at the complete list and how to plan your progress to maximize efficiency and avoid unnecessary repetitions.
Complete Trophy Table
The table includes the 66 trophies as they appear in the public game list. Use it as a checklist as you progress.
| Trophy | Condition / Description |
|---|---|
| Over-Achiever | Got all other trophies |
| Island Living | Finish Week 11 |
| Fixed the TV | Finish Week 10 |
| Socked the Skeleton | Finish Week 9 |
| Chained Again | Finish Week 8 |
| New Boss in Town | Finish Week 7 |
| Bye, Masterson | Finish Week 6 |
| Prison Break | Finish Week 5 |
| Knocked out a Tooth | Finish Week 4 |
| Bye Mom | Finish Week 3 |
| Ibis No More | Finish Week 2 |
| Beginning of the End | Finish Week 1 |
| Half-Stepping | Sidestep and kill a demon 10 times |
| One-Two Punch | Perform 10 combos |
| One-Three Punch | Perform a 3-way combo |
| Secret Skills | Use a special attack to kill an enemy |
| Hunter Killer | Kill 200 demons |
| Efficiency | Use all available action points in a turn |
| Defenses Breached | Let a grunt destroy your barrier |
| Overpowered | Do 10 damage to a single enemy in one hit or combo |
| I’m on Fire | Inflict burn on a teammate |
| But I’m Invincible | Defeat a meat cube |
| Passing through | Pass through four characters in one go |
| Knuckleheads | Knock four characters into each other |
| I’m Tough | Complete a battle with no healers |
| Actually, I’m too Tough | Complete a battle with only healers |
| Study Buddies | Studied a technique |
| It’s a Zoo | Unlocked four companions for mercy |
| Demon Deskmaster | Unlocked five items for Henk |
| I’m Learning | Studied 10 techniques |
| Scholar | Studied 20 techniques |
| Buff Enough | Equipped a technique |
| I’m Different | Equipped an aspect shift |
| Hangnail | Kill a finger |
| Hot Stuff | Hit the big valve more than once in one turn |
| French Style | Hit two tongues with one attack |
| Right in the Teeth | Kick a bomb into the mouth |
| It beats for thee | Hit the heart more than once in one turn |
| Hoof in Mouth | Beat the Hoof |
| Sucker Punch | Beat the Guts |
| Black and Blue | Beat the Face |
| Of Course You Can | Pet the dog |
| Demon Fish Dabbler | Catch 10 demon fish |
| Demon Fisher King | Catch all 24 kinds of fish |
| Demon Angler | Catch a Dire fish |
| Karaoke Queen | Sing real good in karaoke |
| Karaoke Knave | Sing real bad in karaoke |
| Haute Cuisine | Cook a successful meal |
| Right You Are | Got a correct answer on any quiz |
| Dumpster Diver | Empty the trash pile |
| Fit to Print | Read a newspaper |
| Man of Culture | Let Knute rent 5 videos |
| Tastes Fine To Me | Drank the chunky milk |
| Sidequester | Complete 5 sidequests |
| Birds Fly | Kicked a small egg |
| Creepy | Find the possessed doll |
| Acquaintances | Get your first relationship point |
| Friends | Complete a student’s first relationship quest |
| A Little More Than Friends | Complete a student’s second relationship quest |
| To the Next Level | Complete a student’s third relationship quest |
| Bosom Pals | Complete a student’s fourth relationship quest |
| Power of Friendship | Form a battle party with 4 students at a high relationship level |
| Everybody Loves Me | Max all relationships |
| Buddies | Max a friendship between two non-faye characters |
| Good Group | Max four friendships between non-faye characters |
Trophy-by-Trophy Explanation
Below you will find the description and practical tips to unlock each trophy. The trophies are grouped by type for easier progress.
Platinum Over-Achiever
Condition: Obtain all other trophies.
This is the final trophy: plan your sessions by blocks (week/sidequests/collectibles/friendships) and mark each completed trophy. Avoid leaving RNG-dependent trophies or weekly missions until the end without checking their availability.
Weekly / Story Progress Trophies
Island Living / Fixed the TV / Socke the Skeleton / Chained Again / New Boss in Town / Bye, Masterson / Prison Break / Knocked out a Tooth / Bye Mom / Ibis No More / Beginning of the End
Condition: Finish the indicated weeks (Week 1–11).
Tip: these trophies appear sequentially as you advance the weekly campaign. Prioritize completing main objectives and sidequests for each week. If you miss a week due to RNG, check if the game allows you to roll back or repeat the episode; in most cases, advancing preserves previous progress.
Combos, Attacks, and Combat Mechanics
Half-Stepping
Condition: Sidestep and kill a demon 10 times.
Tip: during battles, systematically use sidestep before attacking. Ideal for low-health enemies; repeat in longer battles to quickly accumulate the 10 executions.
One-Two Punch / One-Three Punch
Condition: Execute combos (10 combos / 3-way combo).
Tip: equip techniques that chain multiple attacks; some enemies and abilities facilitate these chains. For the three-way combo, look for allies who can synchronize attacks or use area abilities that hit multiple targets in sequence.
Secret Skills
Condition: Use a special attack to kill an enemy.
Tip: try all special techniques and employ the most powerful one against weak enemies until achieving a kill with that resource.
Hunter Killer
Condition: Eliminate 200 demons.
Accumulated trophy: you will see natural progress by advancing the campaign and repeating optional fights; if you want to speed it up, repeat scenarios with high enemy density.
Efficiency
Condition: Use all available action points in a turn.
Tip: plan one action after another to exhaust AP (action points). This usually requires combined movements and attacks; practice in a stress-free fight.
Defenses Breached / Overpowered
Condition: Let a grunt destroy your barrier / deal 10 damage to an enemy in one action or combo.
Tip: some of these require letting the AI act or taking advantage of damage multipliers – prepare with weapons or techniques that enhance damage in a single action.
I’m on Fire / But I’m Invincible
Condition: Inflict burn on a teammate / defeat a meat cube.
Tip: for burn on a teammate, use abilities that apply status effects or try items with secondary effects. The meat cube is a special enemy: locate its appearance in the corresponding week and prepare with consistent damage.
Stage Interactions
Passing Through / Knuckleheads
Condition: Pass through four characters in one go / push four characters into each other.
Tip: manipulate positioning with push or displacement attacks; some scenarios and traps facilitate grouping enemies for this trophy.
I’m Tough / Actually I’m too Tough
Condition: Complete a battle with no healers / complete a battle with only healers.
Tip: try both extremes in wave fights. For only healers, equip your team with healing techniques but with reduced offensive capabilities; for the opposite, prioritize DPS and defenses.
Techniques and Academic Progression
Study Buddies / It’s a Zoo / Demon Deskmaster
Condition: Study one technique / unlock 4 companions / unlock 5 items for Henk.
Tip: explore the school and take advantage of NPCs that sell or teach techniques. Some items require collection or completing requests; manage your in-game economy to be able to buy or craft them when needed.
I’m Learning / Scholar
Condition: Study 10 / 20 techniques.
Tip: alternate main missions with study and activities that deliver experience for techniques; this way you will progress naturally.
Buff Enough / I’m Different
Condition: Equip a technique / equip an aspect shift.
Tip: review character equipment and change aspects to experiment; many trophies from this block will appear while you test builds.
Unique Actions and Bosses
Hangnail / Hot Stuff / French Style / Right in the Teeth / It beats for thee
These trophies require specific interactions with enemies or parts of the map (kill a finger, hit a valve twice, hit two tongues with one attack, kick a bomb in the mouth, hit the heart multiple times). Observe the environment and look for sequences in fights with mechanisms. Some may require a certain rhythm and the use of area combos.
Hoof in Mouth / Sucker Punch / Black and Blue
They refer to defeating specific parts of the enemy (hoof, guts, face). Study the mechanics of the bosses and direct your damage to the targeted parts.
Of Course You Can
Condition: Pet the dog.
Tip: relaxation trophy. Look for the dog in the social area and use the corresponding contextual action; they are simple but enjoyable achievements to unlock.
Mini-games and Social Activities
Demon Fish Dabbler / Demon Fisher King / Demon Angler
Condition: Catch 10 demon fish / catch all 24 species / catch a Dire fish.
Tip: if fishing has timing or lure mechanics, use the place with the greatest variety and patience. For the complete set (24 species), it’s wise to keep a record and repeat sessions in different areas with varied conditions.
Karaoke Queen / Karaoke Knave
Condition: Sing well / sing badly in karaoke.
Tip: normally these trophies depend on a rhythm mechanic or choices; experiment with good and deliberately bad attempts to unlock both.
Haute Cuisine / Right You Are
Condition: Cook a successful meal / answer a quiz correctly.
Tip: follow recipes and pay attention to times and combinations; for quizzes, save beforehand and try until you get it right if necessary.
Dumpster Diver / Fit to Print / Man of Culture / Tastes Fine To Me
Picking up trash, reading a newspaper, letting Knute rent videos or drinking chunky milk are trophies that appear while exploring and completing side tasks. As you advance in the school, perform these small actions on walks between missions.
Sidequests and Collectibles
Sidequester / Birds Fly / Creepy
Condition: Complete 5 sidequests / kick a small egg / find the possessed doll.
Tip: activate the tracker for sidequests and check target lists. For the possessed doll and other collectibles, explore locations calmly; many appear after specific events.
Relationships and Social System
Acquaintances / Friends / A Little More Than Friends / To the Next Level / Bosom Pals
Condition: Progress in student relationships (first point, quests 1–4).
Tip: accept and complete character quests, respond to dialogue options that favor closeness, and gift items to increase affinity. Keeping a notebook with names and requirements for each NPC prevents mistakes.
Power of Friendship / Everybody Loves Me / Buddies / Good Group
Condition: Form a party with 4 students at high relationships / maximize relationships / etc.
Tip: plan dedicated sessions to socialize with several NPCs; complete all their storylines and events to maximize relationships without needing to repeat main missions.
Suggested Route for Platinum Trophy
Plan in phases to save time and close the platinum with minimal repetition.
- First hours — Tutorial and setup: Complete the entire tutorial and the first days/week to unlock tools and familiarize yourself with controls (this completes trophies from Week 1 to Week 2).
- Main campaign: Progress through weeks and complete main objectives, prioritizing sidequests that unlock companions and techniques (covers many weekly medals).
- Accumulate counters: While advancing, focus runs on specific enemies for trophies like Hunter Killer and others with counters.
- Mini-games and activities: Reserve sessions for fishing, karaoke, and cooking; these are quick trophies and are best obtained when the story allows free exploration of the city.
- Techniques and builds: Study all techniques (Study Buddies / Scholar) and equip necessary aspect shifts for their associated trophies.
- Relationships: Work on friendship lines in parallel, whenever there is time between missions. Avoid leaving relationships until the end or they will involve repeating events.
- Stage and boss challenges: Organize sessions where you attempt combos, hits on boss parts, and special actions (for example: kick a bomb, hit valve combos).
- Final review: Make a pass through the checklist and complete residual trophies (pet dog, read newspaper, empty trash). Conclude by claiming Over-Achiever.
Practical advice: alternate progress sessions (missions) with farming sessions (specific enemies, fishing, or mini-games). This way you reduce total time and make the experience more varied.
Comparison Table — Summary by Category
| Category | Examples | Operational Tip |
|---|---|---|
| Progress / Story | Week 1–11 trophies | Advance the campaign sequentially and complete that week’s sidequests. |
| Combat | Combos, Hunter Killer, Overpowered | Practice chain attacks and focus on burst damage builds. |
| Mini-games | Fishing, karaoke, cooking | Short and dedicated sessions; record species/scores. |
| Social / Relationships | Friends, Everybody Loves Me | Complete character quests and respond coherently in dialogues. |
| Exploration and Collectibles | Dumpster Diver, Creepy | Explore calmly and check areas after events. |
Frequently Asked Questions (QA)
- How long will it take me to get the platinum?
- It depends on your pace: being a JRPG with social activities, sidequests, and collectibles, it usually takes several dozens of hours. Following the suggested route and prioritizing objectives will reduce repetitions.
- Are there irreversible trophies or choice-dependent trophies?
- Some events and sidequests may depend on the week you are in or dialogue choices; save frequently and check character lines to avoid blockages.
- Can I farm counters in repeatable missions?
- Yes: repeat scenarios with a high density of specific enemies to expedite trophies like Hunter Killer or those that require defeating specific parts of bosses.
- Any trophies you recommend leaving for last?
- Social trophies that involve maximizing all relationships usually work better in parallel, but if you prefer, start with story and mini-games and leave relationships for a planned second pass.
In Summary
Demonschool offers a varied trophy list: from battles and bosses to mini-games and relationships. Plan progress in phases: story, counters, mini-games, and relationships. Use dedicated sessions for specific mechanics and review the checklist before claiming the Platinum.

