Advanced Crafting Guide in 99 Nights in the Forest

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Advanced Crafting Guide in 99 Nights in the Forest

Welcome to the ultra detailed and visual edition of the crafting guide for 99 Nights in the Forest, the Roblox survival horror that turns a simple forest into a 99-night nightmare! This expanded version includes all the official recipes from tiers 1-5 and the Anvil, with exhaustive descriptions, visual tips (including placeholders for screenshots and diagrams), advanced strategies, common mistakes, and a community-based priority order. Based on updates until November 2025 (including balancing patches and the Crafting Update), this crafting is essential for automating resources, fortifying your base, and manipulating the endgame against the Wendigo and cultists.

Key visuals: Imagine screenshots of the Crafting Bench illuminated by the Campfire at sunset, interactive maps with resource hotspots, and flow diagrams for automation (e.g., Farm Plot → Crock Pot). Use the Fandom wiki for actual images! Remember: Crafting at the Crafting Bench (starts at Tier 1). Process materials in the Grinder for Wood/Scrap. Total resources for everything: 423 Wood, 419 Scrap, 6 Cultist Gems, 4 Gem of the Forest Fragments.

Placeholder Visual: Crafting System Diagram

[Insert image: Flowchart from Grinder → Bench Tiers → Automation (e.g., Oil Drill pointing at Campfire)]

Crafting Diagram

Crafting System: Overview

Crafting is the heart of survival: it converts environmental scrap (logs, pelts, meat) into life-saving tools. The Grinder (located by the Campfire) breaks down items by symbols (e.g., 2 bolts = 3 Scrap). Item limits prevent spam (e.g., max 10 Bunny Traps). Blacksmith Class (Tier 3+) gives +yield of Scrap and discounts. Automate everything: place Crock Pot near Farm Plots for auto-transfer. Visual tip: Mark resources on the Map (Tier 1) with red pins for efficient farming.

Crafting Bench Upgrades: Visual Table

Upgrade the bench for higher tiers. Each upgrade unlocks elite recipes; collect Gems from cultists and Ruby Chests.

TierRequired MaterialsBenefitsEstimated Time (Nights)Visual Aid
Tier 1 (Default)Basics: Map, Old Bed.1-5[Screenshot: Simple initial Bench]
Tier 25 Wood + 1 ScrapFarm Plot, Log Wall.5-15[Icon: Bench with gears]
Tier 315 Wood + 10 ScrapCrock Pot, Radar; +Blacksmith perks.15-25[Diagram: Safe zone expansion]
Tier 430 Wood + 20 Scrap + 2 Cultist GemsTeleporter, Oil Drill.25-40[Map: Teleporters network]
Tier 550 Wood + 50 Scrap + 1 Gem of the ForestWeather Machine, night skips.40-60[Animation: Machine manipulating weather]
AnvilMini-quest: Defeat 5 elite cultists + 10 ScrapWeapons: Chainsaw, Bandage.45+[Icon: Hammer forging]

 

Recipes by Tier: Detailed Tables with Visual Tips

Tier 1: Basic Survival

Focus on exploration and initial food. Visual: Map as overlay on the screen for navigating caves.

ItemMaterialsFunctionAdvanced TipLimitVisual Aid
Map3 WoodShows world map (M on PC).Mark Scrap hotspots with pins.[Screenshot: Map opened]
Old Bed20 Wood+1 day.Use for early skips; upgrade soon.[Icon: Rustic bed]
Bunny Trap5 WoodCatches rabbits for food (with carrot).Place in burrows; drop on rabbits for instant kill.10[Animation: Trap closing]
Crafting Bench 25 Wood + 1 ScrapUnlocks Tier 2.Essential first upgrade.1[Progress bar]

 

Tier 2: Fortification and Initial Automation

Build base; use Compass for lost children. Visual: Log Walls forming a hexagonal perimeter around the Campfire.

ItemMaterialsFunctionAdvanced TipLimitVisual Aid
Sun Dial5 ScrapShows day/night time (top-right).Plan raids on even nights.[Analog clock overlay]
Regular Bed5 Scrap+1 day.Better than Old; stock for co-op.[Improved bed]
Compass3 ScrapDirection to Fairy/children.Stack with Boost Pad for quick exploration.[Spinning compass]
Freezer4 ScrapStores clean food.Barricade against cultists.[Pixelated fridge]
Farm Plot10 WoodGrows carrots every 2 days.Max 20; near Crock Pot for auto.20[Growth chart]
Wood Rain Storage5 ScrapKeeps Wood dry.Multiple for massive stock.[Waterproof container]
Shelf2 ScrapStores items; barricade.Organize Gems in visual rows.[Shelf]
Log Wall12 WoodFortifies base.Perimeter + Bear Traps vs. raids.[Log wall]
Bear Trap3 ScrapCatches/damages enemies (including players).At entrances; collect pelts.8[Toothed trap]
Crafting Bench 315 Wood + 15 ScrapUnlocks Tier 3.Post-initial farm.1[Upgraded bench]

 

Tier 3: Efficiency and Medium Defense

Automate food/fire. Visual: Expanded safe zone with Torches as a glowing circle in the dark.

ItemMaterialsFunctionAdvanced TipLimitVisual Aid
Crock Pot15 Wood + 10 ScrapMeat/pelt stew (better than berries).Near Farm Plots; +2 hunger/use.[Bubbling pot]
Radar15 Wood + 10 ScrapDetects caves/children with Scrap.5 scans/night; prioritize rescues.[Radar ping]
Boost Pad15 Wood + 10 Scrap+Speed when leaving camp.Stack x3 with Compass; escapes Wendigo.[Boost pad]
Biofuel Processor12 Wood + 12 ScrapLogs/meat → Biofuel (2x Wood).Ever-burning fire; 4/night.[Smoking processor]
Torch6 Wood + 6 ScrapExpands safe zone.Perimeter; repels cultists.10[Flickering flame]
Good Bed10 Wood + 10 Scrap+1 day (durability +).Revives allies; co-op skips.[Reinforced bed]
Lightning Rod8 ScrapAttracts lightning; immunity if on top.x4 for 100% protection; vs. storms.[Lightning striking]
Crafting Bench Tier 430 Wood + 20 Scrap + 2 Cultist GemsUnlocks Tier 4.Raid-focused Gems.1[Elite bench]

 

Tier 4: Mobility and Automatic Resources

Raid Gems. Visual: Network of Teleporters as connected portals on the map.

ItemMaterialsFunctionAdvanced TipLimitVisual Aid
Ammo Crate20 Wood + 30 Scrap + 1 Cultist GemTrade Scrap for ammo.Post-night 60; 5 Scrap = 10 bullets.[Ammo box]
Oil Drill25 Wood + 35 Scrap + 1 Cultist GemOil barrels every 2 nights.Aim at Campfire; auto-load.[Drill drilling]
Giant Bed20 Wood + 30 Scrap + 1 Cultist Gem+1 day (groups; durability +).Massive co-op skips.[Giant bed]
Teleporter15 Wood + 25 Scrap + 1 Cultist GemTeleports between pairs.Connects base-caves; saves 2 nights/10 uses.[Portal warp]
Crafting Bench Tier 550 Wood + 50 Scrap + 1 Gem of the ForestUnlocks Tier 5.From bosses/Ruby Chests.1[Mystical bench]

 

Tier 5: Endgame Manipulation

For nights 80+. Visual: Weather Machine invoking sun in storm, with particle effects.

ItemMaterialsFunctionAdvanced TipLimitVisual Aid
Respawn Capsule40 Wood + 40 Scrap + 1 Gem of the ForestAuto-respawn last dead (charge with fire).Save co-op vs. Wendigo.[Reviving capsule]
Temporal Accelerometer40 Wood + 40 Scrap + 1 Gem of the ForestSkips 1 night (postpones raids).Even nights for events; does not skip active raids.[Temporal accelerator]
Weather Machine40 Wood + 40 Scrap + 1 Gem of the ForestNo rain/storms for 3 days (charge).+ Lightning Rod; farm without interruptions.[Weather machine]

 

Anvil: Elite Weapons and Tools

Unlock with quest (5 elites). Visual: Sparkling forge with Chainsaw spinning.

ItemMaterialsFunctionAdvanced TipVisual Aid
Hammer5 Wood + 5 ScrapMoves structures.Redesign base; reposition Torches.[Hammer lifting]
Bandage2 Bunny Foot + 2 Wolf PeltCures/revives.Bulk x10 post-night 50.[Bandage applying]
Chainsaw10 Scrap + 4 Cultist Gems + 4 Bear Pelt + 2 Alpha Wolf PeltMelee + axe; one-shot bears.Farm pelts fast; badge Logger Master.[Chainsaw]

 

Advanced Strategies: Priority Order and Combos

Community order (from Reddit tier list): 1. Beds (quick skips). 2. Biofuel Processor (ever-burning fire). 3. Farm Plot + Crock Pot (auto food). 4. Teleporter (mobility). 5. Weather Machine (safe farm).

  • Base Defense Combo: Log Walls + Bear Traps + Torches + Lightning Rods (impregnable perimeter).
  • Total Automation: Oil Drill → Campfire; Farm Plots → Crock Pot; Biofuel for backup.
  • Co-op Roles: One on Radar/rescues, another on Anvil weapons.
  • Speedrun Optimization: Tier 2 night 10, Tier 4 night 30; use Temporal for -30% time.
  • Snow Biome (Update Nov 2025): Warm Hat (5 Wolf Pelt + 3 Ice Shards) vs. hypothermia; integrate with Weather Machine.

Placeholder Visual: Priority Order

[Insert infographic: Numbered list with item icons]

Crafting Priority

Common Mistakes and How to Avoid Them

  • Ignoring Limits: Max 10 Torches; track in Shelf.
  • Poor Placement: Oil Drill not pointing Campfire = no auto; test with Hammer.
  • Wasting Gems: Prioritize Teleporter over Giant Bed alone.
  • Not Upgrading Bench: Farm Plots fail without Tier 2; upgrade early.
  • Forgetting Charge: Weather Machine without fire = double storms.

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